gbMatch.py (Version: 1.02, Software: Maya, Platforms: Win-Mac-Linux)
A simple script to match position and rotation of the first selected object to the second selected object.
gbZeroOut.py (Version: 1.02, Software: Maya, Platforms: Win-Mac-Linux)
A script to zero out the selected object by parenting it under a group. The name of the selected object is used to properly rename the group.
gbPivot.py (Version: 1.01, Software: Maya, Platforms: Win-Mac-Linux)
This script moves the pivot of an object to match the position of a selected vertex. If two vertex are selected the pivot will be placed in average position.
gbAverageLocator.py (Version: 1.00, Software: Maya, Platforms: Win-Mac-Linux) This script creates a locator in average position between two selected vertex. Something useful when placing joints in the right spot inside the geo.
gbShapeParent.py (Version: 1.01, Software: Maya, Platforms: Win-Mac-Linux)
A script to shape parent the second selected object to the first selected object. The name of the first selected object is used to properly rename the shapes.
gbLock.py (Version: 1.00, Software: Maya, Platforms: Win-Mac-Linux)
This script locks and unlocks the attributes in your selection. It works on translation, rotation, scale and visibility.
gbDeleteConnection.py (Version: 1.00, Software: Maya, Platforms: Win-Mac-Linux)This script takes your selection and deletes the attribute connections. It cleans translation, rotation, scale and visibility.
gbCreateFK.py (Version: 1.00, Software: Maya, Platforms: Win-Mac-Linux)
This script will create FK controls to drive the joints you have selected. It uses the names of the joints (with no suffix or with .Jnt, .jnt, .Joint, .joint) to rename.
gbFindConnection.py (Version: 1.00, Software: Maya, Platforms: Win-Mac-Linux)
This script finds both incoming and outgoing connections and prints them in the script editor. Useful when Hypergraph isn’t collaborating because of the containers.